AI Insights · Timothy · October 2023
Top 5 Basketball Games on Android in Poland Q3 2023
Discover the performance trends of the top basketball games on Android in Poland for Q3 2023, including insights on downloads, revenue, and active users.
In Q3 2023, the top 5 basketball games on Android in Poland showcased interesting performance trends in terms of downloads, revenue, and active users. Here's a closer look at how each game fared during the quarter, based on data from Sensor Tower.
Basket Battle from Supersonic Studios LTD saw a mixed performance. Weekly downloads fluctuated, peaking at 6.4K in late June and dipping to around 1.6K in early September before rebounding to 2.9K by the end of the quarter. Revenue was relatively low, reaching a high of $9 in early July. Active users remained fairly stable, averaging around 54K to 58K, with a notable dip to 45.3K in mid-September but recovering to approximately 50K by the end of the quarter.
NBA LIVE Mobile Basketball by ELECTRONIC ARTS showed variations across all metrics. Downloads spiked to 5.5K in late July and showed another peak of 4.7K in late August. Revenue was more consistent, hovering between $135 and $305, with the highest revenue in late June and mid-July. Active users peaked at 28.8K in late July and late August, indicating a strong engagement during these periods.
Basketball Arena: Online Game from Masomo Gaming experienced several peaks in downloads, with the highest being 2.4K in mid-July. Revenue was highest in mid-August at $212, and active users showed steady growth, peaking at 7K in early September before a slight decline to 5.7K by the end of the quarter.
Basketball Stars: Multiplayer by Miniclip.com had a steady performance with weekly downloads peaking at 1.7K in late August. Revenue was consistent, reaching a high of $374 in mid-September. Active users saw a slight decline from 6.8K in late June to 4.4K by mid-September, before a modest recovery to 4.8K at the quarter's close.
Mini Basketball, another game by Miniclip.com, showed fluctuating metrics. Downloads peaked at 1.8K in late July, while revenue reached its highest at $163 in early August. Active users peaked at 3.2K in late July but saw a decline towards the end of the quarter, finishing at around 1.3K.
For more detailed insights and data on these games, visit Sensor Tower.